AI Insights · Timothy · September 2021
Top 5 Season Pass Games on Android in Finland: Q3 2021
Discover the performance trends of the top 5 Season Pass games on Android in Finland during Q3 2021, including metrics on downloads, revenue, and active users.
In Q3 2021, the top 5 Season Pass games on the Android platform in Finland showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance.
Slotomania™ Slots Casino Games had a fluctuating quarter. Weekly revenue peaked at around $3.6K in mid-August and early September, with a notable dip to approximately $2.5K towards the end of September. Weekly downloads saw a significant increase, especially in the first and last weeks of September, reaching about 8.7K and 5.7K respectively. Active users also varied, peaking at around 19.6K in early September and ending the quarter at about 15K.
Race Master 3D - Car Racing from SayGames Ltd exhibited steady download numbers, starting at 4.7K in early August and gradually declining to 1.3K by the end of September. Active users reflected this trend, starting at 4.1K and peaking at 6.6K in mid-August before settling at around 4.6K by the quarter's end.
Mighty Party showed a robust performance in terms of revenue, with weekly earnings peaking at around $4.5K at the end of August. Downloads, however, declined over the quarter, starting at 1.2K in late June and dropping to 372 by the end of September. Active users followed a similar downward trend, peaking at 9.9K in early August and ending the quarter at about 6.1K.
Mini Football - Soccer Games had a challenging quarter. Weekly revenue saw a significant drop from $893 at the end of June to $252 by the end of September. Downloads also decreased from 2.3K to 606 over the same period. Active users mirrored this decline, dropping from 5.1K in late June to 2.5K at the end of September.
Candy Crush Saga from King demonstrated strong financial performance throughout the quarter. Weekly revenue was impressive, peaking at about $63K in mid-August. Download numbers were relatively stable, maintaining around 700-1.7K per week. Active users remained consistent, fluctuating around the 36K to 40K range, ending the quarter at approximately 38.5K.
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